ByteReader

Constructors

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constructor(stream: InputStream)

Properties

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Functions

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open fun available(): Int
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open override fun close()
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open fun mark(p0: Int)
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open override fun read(): Int
open override fun read(b: ByteArray, off: Int, len: Int): Int
open fun read(p0: ByteArray): Int
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open fun readNBytes(p0: Int): ByteArray
open fun readNBytes(p0: ByteArray, p1: Int, p2: Int): Int
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fun readString(sz: Int): String?

reads 0-terminated string in default code page

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fun InputStream.readText(charset: Charset = Charsets.UTF_8): <Error class: unknown class>

Read this input stream to a string.

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reads 0-terminated string in unicode

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reads unicode string that has 2 bytes at start indicates length of string

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open fun reset()
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fun seek(n: Int): Boolean
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fun seekTo(newPos: Int): Boolean
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open fun skip(p0: Long): Long
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open fun skipNBytes(p0: Long)
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fun InputStream.writeTextToFile(file: File, charset: Charset = Charsets.UTF_8): <Error class: unknown class>

Write this input stream to a text-file.