ItemIDRoot

Constructors

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constructor()
constructor(flags: Int)

Properties

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var clsid: GUID?
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open val name: String?
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open val size: Int
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val type: Int
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protected var typeFlags: Int

Functions

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open override fun load(br: ByteReader, maxSize: Int)
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open override fun serialize(bw: ByteWriter)
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open fun setName(s: String?): ItemID
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open fun setSize(s: Int): ItemID
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fun setType(t: Int): ItemID
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open fun setTypeFlags(flags: Int): ItemID
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open override fun toString(): String